Advanced Role-Play Systems

  • Experimental Update 0.63.149358

  • Colony announcements and information
Colony announcements and information
 #6919  by Weyland
 Tue Nov 06, 2018 12:22 pm
Image

Hello Colonists,

We are pushing out the new Experimental update from the Stress Test branch, it is massive. Are you fucking ready!!!

Added

  • vehicles
  • leaning
  • base building
  • weapon collision with geometry
  • visual bleeding effect
  • heat comfort and disease effects
  • new sounds
  • added logging for crashes
  • directional player death animations
  • added logging for crashes
  • weapon jamming
  • characters have beards

Tweaks

  • infected tweaks
  • improvements to vehicle audio
  • tweaked wild boar behavior
  • tweaked size of the power generator, cable reel, spotlight, fridge
  • tweaked navmesh functionality
  • tweaks for animations, holding poses, vegetation collisions, gestures and more in data..
  • some animation tweaks
  • tweaked leaning speed
  • tweaked zombie aggro
  • weights of food adjusted

Changes

  • changes in unconsciousness mechanics
  • changes in AI navigation
  • changes to instance management (fix for desync where the player is in one stance but has a speed of another)
  • changes to sun shadows
  • changes in leaning camera
  • visual hiding of items in hands in cars
  • changed input system (should not have a notable effect on gameplay but could cause
  • possible issues with controls)
  • changes regarding server/client stability
  • security fixes
  • revamped Fire Station
  • items have been renamed
  • reworked action system (should resolve a number of "random" crashes and stability issues)
  • updated offline DB to reflect the current online state
  • changes to map toggling
  • + a LOT of changes in data (animations, configs, settings)

Fixes

  • server crash fixes
  • networking fixes
  • vehicles are now oriented properly after being loaded from storage
  • players should no longer shoot themselves when moving rapidly while shooting
  • vehicles now deal damage to players
  • fixes for the compass
  • fixes for the vehicle clutch system
  • fixes for the vehicle braking system
  • fixes in muzzle flash and gun smoke particles
  • fixes for car seats
  • fixes in the restraint system
  • fixed some sync issues on the server e.g. desynced un/cut trees
  • fixed desync in item holding when equipping a weapon from the back
  • fixed restrained characters getting desynced upon disconnect
  • fixed most of the situations in which the character's weapon gets misaligned with the crosshair
  • fixed a client crash related to cooking on fireplace
  • fixed a client crash tied to voice chat
  • fixed player being able to perform actions that require stamina when they have none
  • fixed a desynced weapon state that resulted in hits not being registered
  • fixed bugged/non-interactive doors on some buildings
  • fixed issues with desync in movement stance and speed
  • fixed a stability issue in the crafting system
  • fixed input problems when alt-tabbed
  • fixed a couple stability issues in base building
  • fixed a couple client crashes
  • fixed collisions for some base building objects
  • fixed persistence of HESCO boxes
  • fixed persistence of barbed wire
  • fixed the ability to move base building components in inventory in vicinity
  • fixed a client crash that could occur to users with space in their windows username
  • fixed a memory/stability issue
  • fixed advanced placement objects changing position after reconnect/for players who were in distance when the objects were placed
  • fixed rice and other consumables causing instant vomiting
  • fixed a highly common stability issue from the latest patch tied to filling a bottle
  • fixed a misplaced weapon/aim after exiting a vehicle, using freelook and other situations
  • fixed freeze of character when swimming

New Items in Central Economy

Vehicles

  • M3S + attachments
  • ADA 4X4 + attachments
  • Screwdriver
  • Tire Repair Kit
  • Battery Charger

Horticulture (the feature itself is not fully implemented yet):

  • Green Pepper
  • Potato
  • Pumpkin
  • Tomato
  • Zucchini
  • Packed Pepper Seeds
  • Packed Pumpkin Seeds
  • Packed Tomato Seeds
  • Packed Zucchini Seeds
  • Garden Lime

Clothing

  • Assault Helmet
  • Assault Helmet Visor
  • Athletic Sunglasses
  • Bandanas
  • Baseball Caps
  • Beanies
  • Denim Jacket
  • Hockey Helmet
  • Flat Cap
  • Jumpsuit
  • Capri Pants
  • Jean/Denim Shorts
  • Radar Caps
  • Officer Cap
  • Enduro Helmet
  • Enduro Helmet Mouthguard
  • Hard Hat
  • Suit Jackets
  • Womens Suit Jacket
  • NBC Suit
  • BDU Jacket
  • Skirts
  • Sports shirt
  • Zmijovka Hat

Medicine

  • Disinfectant Spray
  • Morphine (Not sure if this is spawning in exp.)
  • Epinephrine
  • Tetracycline Pills
  • Alcoholic Tincture
  • Codeine Painkiller
  • Multivitamins

Weapons/Attachments

  • MP5 Rail Handguard
  • Polymer KA Buttstock
  • Normalized Suppressor.
  • KA Folding stock
  • M4A1 Rail Handguard
  • Landmines

Base Building

  • Military Tent
  • Civilian Tent
  • Car Tent
  • Barrels
  • Fence Kit
  • Combination Lock
  • Watchtower kit
  • Wooden Logs
  • Wooden Planks
  • Sheet Metal
  • Nails
  • Metal Wire
  • Barbed Wire
  • Xmas Lights
  • Camo Net
  • Power Generator
  • Jerrycan
  • Cable Reel
  • Spotlight
  • Hammer
  • Pliers
  • Wrench
  • Pickaxe
  • Hacksaw
  • Wire Mesh Barrier
  • Lumber Pile
  • Bear Trap

Food

  • Cereal
  • Powdered Milk
  • Rice

Other

  • Handcuffs
  • Handcuff Keys
  • Tourist Map
  • Glow Sticks
  • Binoculars
  • Rangefinder
  • Gas Stove
  • Gas Lamp
  • Large Gas Canister
  • Medium Gas Canister
  • Netting
  • Brass Knuckles
  • Heat Packs
  • Orienteering Compass
  • Rag/Gag
  • Campfire Tripod
  • Sharpening Stone

Don't forget to report every bug to our Feedback Tracker. Thank you!

INFO FOR SERVER ADMINS:

DayZ server currently won't start on GSP machines with Windows server 2008 R2 operation system. Servers will be updated in the morning. Thank you for understanding.