Advanced Role-Play Systems 

  • Stable Branch: 0.55 Discussion

  • DayZ Colony Community Spotlight can be found in our Status Reports
DayZ Colony Community Spotlight can be found in our Status Reports
 #3583  by Weyland
 
New Items:
  • -Bear Trap
    -Landmine
    -.308 Ammo
    -Oak bark
    -Birch bark
    -Chainsaw readded
New Mechanics:
  • -New Zombie AI (combat/roaming behaviour)
    -Horticulture Update
    -Cooking Update (visual cooking states)
    -Stealth
    -New Animal AI
    -Central economy
    -Fireplace Update
    -New Icons
    -Player control changes
    -New Crosshair
    -Diseases
    -Increased Zombie Count
    -Changed Zombie Spawns
    -New idle animations (main menu)
    -New UI (main menu) (use -newui switch to try it out)
    -Forced Persistence
    -Weapon rebalancing
    -Zombie Rebalancing
New Animations:
  • -Lot of new animal animations
    -Total rework of Zombie animations
New Locations:
  • -New camps
Map:
  • -Road improvements
    -Grassland improvements
Programming:
  • -New Sensors
    -New Zombie Controller
    -New Zombie Physics
    -Noise system
Fixed:
  • -Vehicle bugfixing
    -Zombie bugfixing
    -Animal bugfixing
    -and a lot more!
Known Issues:
  • -Visual bugs in zombie animations
    -Sound issues with zombies
    -A rare server crash
    -Items not spawning at proper places