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[6/19/2018] STATUS REPORT

 by Weyland ¦  Wed Jun 20, 2018 1:33 am ¦  Forum: Status Reports & Changelogs ¦  Topic: [6/19/2018] STATUS REPORT ¦  Replies: 0 ¦  Views: 174

https://i.imgur.com/46SvTad.png Dev Update/Eugen Dear Survivors, The Experimental release is behind us, but the work does not stop here. So I would like to look at the issues present, troubling the community playing this version and also talk about the internal development that has happened and fea...

[6/5/2018] STATUS REPORT

 by Weyland ¦  Thu Jun 07, 2018 2:18 am ¦  Forum: Status Reports & Changelogs ¦  Topic: [6/5/2018] STATUS REPORT ¦  Replies: 0 ¦  Views: 629

https://i.imgur.com/SiQX9uq.png Dev Update/Eugen Dear Survivors, As we are pushing a large amount of fixes into the current Stress Test Branch, our aim is to stabilize the build enough to launch an Experimental Branch that will be available on official Experimental severs, as well as community serv...

[5/22/2018] STATUS REPORT

 by Weyland ¦  Wed May 23, 2018 11:31 am ¦  Forum: Status Reports & Changelogs ¦  Topic: [5/22/2018] STATUS REPORT ¦  Replies: 0 ¦  Views: 477

https://i.imgur.com/erJO2Em.jpg Dev Update/Eugen Dear Survivors, at first, I would like to thank you for the amazing participation during the weekend Stress Test. It has helped us to identify a number of new issues that we are investigating as I write this. Let's take a closer look at some of those...

[5/8/2018] STATUS REPORT

 by Weyland ¦  Wed May 09, 2018 9:13 am ¦  Forum: Status Reports & Changelogs ¦  Topic: [5/8/2018] STATUS REPORT ¦  Replies: 0 ¦  Views: 648

https://i.imgur.com/4ytHJ75.png Dev Update/Brian Greetings Survivors, I can't begin to tell you how great it has felt for myself, for Peter, and honestly for the whole team to see all of your reactions to the work that has been done on .63, and DayZ as a whole. For what seems like years, a big part...

[GUIDE] 0.63 How to Play Offline Mode

 by Weyland ¦  Thu Apr 26, 2018 11:44 am ¦  Forum: Guides ¦  Topic: [GUIDE] 0.63 How to Play Offline Mode ¦  Replies: 0 ¦  Views: 653

https://i.imgur.com/uuI84zt.png https://www.youtube.com/watch?v=Y_o_i8b66NY Hello everyone, Yesterday evening Prague time, some content creators on Twitch started streaming a modded, publicly available unofficial "offline mode" modification of DayZ 0.63 with the ability to spawn various u...

[4/25/2018] STATUS REPORT

 by Weyland ¦  Wed Apr 25, 2018 12:08 pm ¦  Forum: Status Reports & Changelogs ¦  Topic: [4/25/2018] STATUS REPORT ¦  Replies: 0 ¦  Views: 574

https://i.imgur.com/5dNVUny.png Dev Update/Eugen Dear DayZ players. Some of you had the chance to try the 0.63 Stress Test yesterday. The team is going through the feedback as I write this text, and we will try and push changes over the next couple of Stress Tests. The stability of the build was qu...

[GUIDE] 0.63 How to Play the Stress Tests

 by Weyland ¦  Tue Apr 24, 2018 12:54 pm ¦  Forum: Guides ¦  Topic: [GUIDE] 0.63 How to Play the Stress Tests ¦  Replies: 0 ¦  Views: 1690

https://i.imgur.com/ubNEYgy.png Survivors, the DayZ Dev Team needs your help! In order to proceed to a 0.63 Experimental release, our programmers need to stress-test the game = evaluate and debug the server performance of our current 0.63 builds. This can only be done in an environment where we hav...

[4/13/2018] STATUS REPORT

 by Weyland ¦  Fri Apr 13, 2018 7:04 am ¦  Forum: Status Reports & Changelogs ¦  Topic: [4/13/2018] STATUS REPORT ¦  Replies: 0 ¦  Views: 111

https://i.imgur.com/6RabjWg.png Dev Update/Eugen Dear DayZ players. All of us here are both playing and tweaking the version for the first Stress Test. You might be asking why it's not out yet, and how on Earth we are enjoying it and not sharing that with you? :). The current state of the build, al...

[3/27/2018] STATUS REPORT

 by Weyland ¦  Tue Mar 27, 2018 3:46 am ¦  Forum: Status Reports & Changelogs ¦  Topic: [3/27/2018] STATUS REPORT ¦  Replies: 0 ¦  Views: 58

https://i.imgur.com/8FzNGyK.png Dev Update/Eugen Dear DayZ players, There is a lot of commotion in the office as we get near our first 0.63 public stress test (which I will talk about more today and share details of why and how we are approaching this step, and what should be the outcome for both y...

[2/27/2018] STATUS REPORT

 by Weyland ¦  Mon Feb 26, 2018 10:30 pm ¦  Forum: Status Reports & Changelogs ¦  Topic: [2/27/2018] STATUS REPORT ¦  Replies: 0 ¦  Views: 63

https://i.imgur.com/C9qlBen.png Dev Update/Eugen Dear Players! As the iteration speed on many of our features increases, we are seeing some good results coming in - both in terms of features and stability. In the last two weeks, we have been focusing on and finished the below-mentioned functionalit...

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